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  4. Perks from the Skill Pool
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Game Data

Perks from the Skill Pool

What each one does at level 1, how it scales and where it drops.

All 45 Weapon Mods 8 Ability Mods 10 Melee Mods 1 Perks 11 Relics 15

11 items

Crystal FertilizerCommon20% more destructible crystals and health rocks spawnMagnifyCommonArea of effect increased by 20% (affects all damage sources and is multiplicative with other increases to damage radius)SluggerCommonExplosive enemy explosion damage and radius increased by 100%All You Can EatEpicNo ammo is used for 2 seconds after eliminating an enemyBig ChestsEpicChests contain 1 more loot choicesShockwaveEpicTaking damage sends out a shockwave that deals 150 damage to all visible enemiesSturdy TotemsEpicTotems have 1 more guaranteed uses before they explodeTotem EnthusiastEpic1 more totems spawn any time a natural totem spawn happensBonus ChestsLegendaryGet 1 extra chests after every 200 eliminationsCare PackageLegendaryGet 1 extra chests after clearing every 4th islandLevel UpLegendary1 random mods and perks are upgraded to the next level after clearing every 3rd island

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Read from the game files of Steam build 20903826, updated 2026-10-24. The same data powers the save editor.

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