Effect at Level 1
Damage increased by 50% (+? damage) when hipfiring but reduced by 25% when aiming
“?” is worked out while you play, from your current damage and the like; the game data has no fixed number for it.
Details
- Buff Scaling
- Linear
- Debuff Scaling
- Hyperbolic
Read from the game files of Steam build 20903826, updated . The same data powers the save editor.