43 items

Accelerating ShotCommonDamage increased by 75% (+? damage)Arcane ShotCommon3% chance for shots to apply arcane to enemies (the total amount of arcane stacks on an enemy is dealt as damage once per second)Big MagCommonMag size increased by 40%Big ShotCommonShots are 50% larger and deal 50% more damage (+? damage) but move 40% slowerBlind FireCommonDamage increased by 75% (+? damage) but spread increased by 25%Boomerang ShotCommonDamage increased by 75% (+? damage)Bouncing ShotCommonDamage increased by 150% (+? damage) after each bounce (+1 bounce per level)Chaotic ShotCommonDamage increased by 50% (+? damage)Double ShotCommon8% chance to fire in a double shot formationEfficient ShotCommon5% chance to gain ammo when dealing weapon damageEscalating ShotCommonFire rate reduced by 33% but increases by 1% with each shot fired until stopping fireFast ShotCommonShots are 25% faster and lighterFire ShotCommon3% chance for shots to burn enemies (enemies take constant damage based on the number of fire stacks applied)Glue ShotCommonDamage increased by 75% (+? damage)Grip TapeCommonSpread (including formation spread) and recoil reduced by 25%Heavy HitterCommonDamage increased by 150% (+? damage) but fire rate reduced by 20%Heavy ShotCommonShots deal 50% more damage (+? damage) but are 15% heavierHigh CaliberCommonDamage increased by 75% (+? damage) but clip size reduced by 25%Ice ShotCommon3% chance for shots to freeze enemies (the total amount of ice stacks on an enemy is dealt as damage a few seconds after being frozen)Knockback ShotCommonKnockback strength increased by 100%Lightning ShotCommon3% chance for shots to shock enemies (lightning stacks build up on enemies and are released as chain lightning damage when close enough to other enemies)Mag ShotCommonDamage increased by 3% for each bullet remaining in the magazine (up to a max of 100 bullets)Orbiting ShotCommonDamage increased by 100% (+? damage)Poison ShotCommon3% chance for shots to poison enemies (each stack of poison causes enemies to take increased damage: 50 poison stacks = 50% more damage taken)Random ShotCommon3% chance for shots to apply random debuffs to enemiesRapid FireCommonFire rate increased by 12%Recoil ShotCommonDamage increased by 75% (+? damage) but recoil is increased by 25%Reload ArcCommonEach projectile deals 100 damageSharp ShotCommonShots deal 4 additional flat damageSnake ShotCommonDamage increased by 50% (+? damage)Sonic BoomCommonReloading deals 250 damage and knocks back nearby enemiesSpiral ShotCommonDamage increased by 50% (+? damage)Steady ShotCommonDamage increased by 75% (+? damage) when aiming but reduced by 25% when hipfiringStreak ShotCommonDamage increased by 5% for each shot you hit in a row without missing (up to a max of 100 shots in a row)Time BoltCommon3% chance to fire bolts dealing ? damage over time along with your shotsTime ShotCommonDamage increased by 100% (+? damage)Trick ShotCommonDamage increased by 50% (+? damage) when hipfiring but reduced by 25% when aimingUltra ShotCommon4% chance to fire bullets dealing ? damage along with your shotsWind UpCommonDamage increased by 5% for each shot fired until stopping fire (up to a max of 40 shots)Zig Zag ShotCommonDamage increased by 50% (+? damage)

Never Spawned by the Game

Cut or test content that ships with the game but never drops.

Read from the game files of Steam build 20903826, updated . The same data powers the save editor.