Tropical 8

Arctic 8

Desert 10

Volcanic 9

Each map as the game ships it, its meshes coloured by their own shaders. A run draws its next island from the biome's pool for that kind; the spawn points on an island are where the game may put enemies, objects, the portal and the secret.

Portals: What the Next Island Can Be

The text the game shows on a portal, in its colour. Only Arena, Horde and Shop have maps of their own in the game files.

  • Arena Defeat all enemies! 35 maps
  • Horde Survive a horde of enemies! 6 maps
  • Demolition Destroy all enemy nests! No maps of its own
  • Gauntlet Clear increasingly challenging waves of enemies for more and more loot! No maps of its own
  • Parkour Get to the finish line as fast as possible for the best rewards! No maps of its own
  • Shop Visit Tony the Shopkeeper and buy loot! 1 map
  • Elite Defeat an elite enemy to get an Epic reward chest No maps of its own
  • Boss Defeat the boss to become a champion No maps of its own
  • Biome Progress to the next biome No maps of its own
  • Crab Island Celebrate victory! No maps of its own
  • Loop Loop back to the first biome and test your build against much more powerful enemies (this run will still count as a victory even if you get eliminated) No maps of its own

Read from the game files of Steam build 20903826, updated . The same data powers the save editor.